> For the complete documentation index, see [llms.txt](https://drama-matches.gitbook.io/drama-matches-light-paper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://drama-matches.gitbook.io/drama-matches-light-paper/gamefi-system/equipemnt.md).

# Equipemnt

Possession of better equipment and characters is not only beneficial for in-game performance but also plays a significant role in boosting income. High-quality equipment and characters grant players advantages in both single-player and multiplayer scenarios, increasing their chances of success. Additionally, they can earn more $LEARN and $CORE tokens with each victorious battle, further solidifying their financial gains. \
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*This incentivizes players to invest in improving their in-game assets, fostering a sense of progression and achievement.*

### *Weapons*

*Weapons can be separated into two distinct categories:*

* One-handed weapons are flexible and can be combined with shields or another Weapon.
* Two-handed weapons are designed to hit hard and win through raw damage.

**Weapons** can be acquired in different rarities, each providing **Attribute** modifiers/bonuses to your Character depending on the rarity:

* **Common:** They may provide 1 **Attribute** bonus.
* **Uncommon:** They may provide up to **2** extra **Attribute** bonuses.
* **Rare:** They may provide up to **3** extra **Attribute** bonuses.
* **Epic:** They may provide up to **4** extra **Attribute** bonuses.
* **Legendary:** They may provide up to **5** extra **Attribute** bonuses.

<figure><img src="https://178445951-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FR3bgDIRftTWKeUJmMxLY%2Fuploads%2FgPnFoPwtgjgbKaU6fbmK%2FC13.png?alt=media&amp;token=c7d79a76-9326-45e7-8b03-51cc4a2d2947" alt=""><figcaption></figcaption></figure>
